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Zen

Zen

Zen

This project was created in my Photoreal rendering class. The primary task was to create an environment that would tell a story. The story here is about a student under stress and their need for a place of Zen. The light is over exposed to add a warmth to the environment. All aspects of the environment are meant to create a place of Zen.

Programs used

Maya 

Substance Painter

After effects 

Nuke

Arnold Render

My New Channel

My New Channel

Dinner For Two

This short film was created over the course of ten weeks. It was worked on by a small team of visual effects students. I worked on the lighting and texturing for the project. The director wanted the scene to have a dim lighting and realistic texturing, while the chickens were a clay texture and non realistic.

Programs used

Maya 

Substance Painter

After effects 

Nuke

Arnold Render

At the Vineyard

At the Vineyard

At The Vineyrd

This project was created in class. The purpose was to create a photorealistic render of three or more organic materials. My main focus was on the lighting, to make it a warm sunset light.

Programs used

Maya 

Substance Painter

After effects 

Nuke

Arnold Render 

Mari

Island

Island

Island 

This project was created in my game art class. The whole project was done on the Unreal Engine. All objects were modeled  in Maya and all of the textures were done in Substance Painter.  Then everything was brought into Unreal and rendered. 

Programs used

Maya 

Unreal

Substance Painter 

Houdini Project

Houdini Project

Kinetic Art 

This was a project I created in my procedural modeling class. I used the Houdini program.

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