

Zen
Zen
This project was created in my Photoreal rendering class. The primary task was to create an environment that would tell a story. The story here is about a student under stress and their need for a place of Zen. The light is over exposed to add a warmth to the environment. All aspects of the environment are meant to create a place of Zen.
Programs used
Maya
Substance Painter
After effects
Nuke
Arnold Render

My New Channel
Dinner For Two
This short film was created over the course of ten weeks. It was worked on by a small team of visual effects students. I worked on the lighting and texturing for the project. The director wanted the scene to have a dim lighting and realistic texturing, while the chickens were a clay texture and non realistic.
Programs used
Maya
Substance Painter
After effects
Nuke
Arnold Render

At the Vineyard
At The Vineyrd
This project was created in class. The purpose was to create a photorealistic render of three or more organic materials. My main focus was on the lighting, to make it a warm sunset light.
Programs used
Maya
Substance Painter
After effects
Nuke
Arnold Render
Mari

Island
Island
This project was created in my game art class. The whole project was done on the Unreal Engine. All objects were modeled in Maya and all of the textures were done in Substance Painter. Then everything was brought into Unreal and rendered.
Programs used
Maya
Unreal
Substance Painter

Houdini Project
Kinetic Art
This was a project I created in my procedural modeling class. I used the Houdini program.